AoeStats
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513454549Analyzed
4v4 RM · 5d ago on Oct 13, 2026· 39m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Tatars · France
1257
+14
🇫🇷 Ethiopians · France
1223
+15
🇷🇴 Huns · Romania
1189
+17
🇷🇴 Byzantines · Romania
1119
+20
vs
🇩🇪 Burgundians · Germany
1275
-19
🇪🇸 Saracens · Spain
1214
-17
🇸🇦 Mongols · Saudi Arabia
1211
-17
🇺🇸 Khmer · United States
1126
-13
Player eAPM Actions Feudal Castle Imperial Opening
38 1,468 9:52 13:39 25:27 ⛏ Fast Castle
37 1,456 10:07 22:56 — ⚔ Archer Rush
36 1,413 11:24 18:23 28:55 ⛏ Fast Castle
35 1,376 9:05 18:51 32:45 ⚔ Archer Rush
33 1,297 11:20 15:47 27:58 ⛏ Fast Castle
25 993 13:20 18:03 24:23 ⛏ Fast Castle
23 908 10:33 16:49 34:42 ⛏ Fast Castle
20 785 10:00 14:53 32:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
43,380 12,795 33,620 3,325 93,120 105,104
28,530 10,817 16,620 3,340 59,307 62,131
23,780 16,340 10,940 960 52,020 54,527
20,535 12,084 8,185 4,255 45,059 49,879
16,455 9,956 7,475 2,530 36,416 40,658
11,320 12,477 7,190 4,650 35,637 44,958
9,025 7,631 3,890 1,730 22,276 24,030
6,805 8,123 4,305 1,700 20,933 22,877
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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