AoeStats
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Arena

511385531Analyzed
4v4 RM · 16d ago on Oct 4, 2026· 57m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Teutons · Mexico
887
+14
🇺🇸 Burgundians · United States
859
+15
🇪🇸 Chinese · Spain
845
+16
🇨🇿 Celts · Czechia
844
+16
vs
🇨🇱 Franks · Chile
893
-17
🇨🇳 Turks · China
835
-15
🇩🇪 Khmer · Germany
835
-15
🇵🇹 Maya · Portugal
819
-14
Player eAPM Actions Feudal Castle Imperial Opening
29 1,634 12:42 16:51 32:19 ⛏ Fast Castle
28 1,575 11:34 17:26 33:56 ⛏ Fast Castle
21 1,175 12:48 17:04 31:04 ⛏ Fast Castle
20 1,167 11:40 16:10 29:43 ⛏ Fast Castle
17 967 10:34 16:20 31:11 ⛏ Fast Castle
13 768 13:43 18:10 37:06 ⛏ Fast Castle
13 753 12:18 15:50 30:33 ⛏ Fast Castle
6 363 12:04 21:45 — ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
45,205 26,350 36,715 2,500 110,770 119,124
35,205 30,845 13,715 4,865 84,630 90,613
29,930 32,295 16,860 4,100 83,185 98,338
32,260 19,975 12,870 1,685 66,790 76,156
25,295 16,900 16,830 4,575 63,600 83,023
24,015 19,200 16,060 1,600 60,875 64,019
24,485 12,430 14,785 2,350 54,050 66,343
5,995 4,880 795 750 12,420 15,368
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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