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Arena

511686122Analyzed
4v4 RM · 13d ago on Oct 6, 2026· 37m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Aztecs · Taiwan
1302
+11
🇺🇸 Romans · United States
1289
+11
🇦🇺 Burmese · Australia
1234
+13
🇺🇸 Poles · United States
1180
+16
vs
🇨🇳 Slavs · China
1207
-14
🇹🇼 Hindustanis · Taiwan
1184
-13
🇺🇸 Franks · United States
1173
-12
🇺🇸 Berbers · United States
1156
-12
Player eAPM Actions Feudal Castle Imperial Opening
44 1,657 9:39 15:51 29:48 ⛏ Fast Castle
40 1,498 10:07 14:09 — ⛏ Fast Castle
36 1,354 10:52 15:37 32:13 ⛏ Fast Castle
36 1,342 13:10 18:36 37:30 ⛏ Fast Castle
30 1,135 10:47 14:23 30:53 ⛏ Fast Castle
30 1,114 12:36 18:19 33:31 ⛏ Fast Castle
28 1,059 10:31 14:55 32:47 ⛏ Fast Castle
22 825 11:41 16:17 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,165 11,070 7,050 4,100 43,385 46,785
17,970 10,720 4,330 1,560 34,580 44,668
15,645 11,705 4,285 1,655 33,290 37,626
13,650 10,332 4,795 1,515 30,292 32,963
11,950 10,270 6,020 850 29,090 33,585
12,335 5,545 3,280 2,150 23,310 25,173
10,995 5,705 5,410 290 22,400 24,263
8,630 6,708 2,205 265 17,808 19,685
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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