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Arabia

512964381Analyzed
4v4 RM · 4d ago on Oct 11, 2026· 50m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Cumans · Mexico
1101
+17
🇧🇷 Gurjaras · Brazil
1098
+17
🇦🇷 Magyars · Argentina
1073
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🇰🇷 Britons · South Korea
1056
+19
vs
🇦🇷 Franks · Argentina
1212
-21
🇦🇷 Ethiopians · Argentina
1151
-19
🇦🇷 Persians · Argentina
1133
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🇦🇷 Spanish · Argentina
1013
-13
Player eAPM Actions Feudal Castle Imperial Opening
62 3,121 9:44 24:42 45:52 ⚔ Archer Rush
44 2,196 10:13 22:25 46:43 ⚔ Scout Rush
36 1,788 9:06 24:24 — ⛏ Fast Castle
36 1,799 9:47 19:10 — ⚔ Scout Rush
32 1,592 10:18 26:02 — ⚔ Scouts into Skirms into Archers
25 1,274 10:08 21:41 48:26 ⚔ Scout Rush
21 1,045 11:40 17:19 33:49 ⛏ Fast Castle
15 775 10:12 21:23 — ⚔ Scouts into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
24,095 8,912 16,425 2,180 51,612 52,435
24,480 8,731 10,410 1,600 45,221 47,785
21,130 13,292 8,495 1,700 44,617 46,443
11,720 13,052 11,080 345 36,197 41,077
13,285 9,419 4,620 2,730 30,054 34,125
13,805 6,769 7,945 400 28,919 29,950
10,245 13,140 1,630 1,350 26,365 28,440
6,070 4,471 430 750 11,721 15,874
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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