AoeStats
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Highland

504395986Analyzed
4v4 RM · 1mo ago on Sep 5, 2026· 43m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Huns · United States
1159
+12
🇲🇽 Chinese · Mexico
1140
+13
🇨🇳 Vietnamese · China
1139
+13
🇲🇽 Mongols · Mexico
1128
+13
vs
🇲🇽 Burgundians · Mexico
1115
-16
🇲🇽 Tatars · Mexico
1063
-12
🇭🇰 Khitans · Hong Kong SAR China
1057
-12
🇲🇽 Romans · Mexico
1031
-11
Player eAPM Actions Feudal Castle Imperial Opening
62 2,742 9:26 26:32 —
33 1,470 10:05 17:45 40:00 ⚔ Scout Rush
28 1,246 8:08 27:00 — ⚔ Archer Rush
26 1,141 10:38 22:35 40:44 ⚔ Scout Rush
25 1,105 11:43 17:33 28:50 ⛏ Fast Castle
25 1,120 11:45 16:41 38:38 ⚔ FC into Archers
22 983 10:58 21:29 42:31 ⛏ Fish Boom into Galleys FC
16 686 11:59 20:18 39:25 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,775 13,970 7,355 2,690 40,790 47,145
16,280 12,743 6,675 3,735 39,433 42,161
18,560 10,625 7,935 900 38,020 51,142
16,155 10,974 5,310 1,500 33,939 34,647
19,310 8,126 4,720 1,050 33,206 40,456
13,395 9,969 4,495 1,215 29,074 35,170
7,450 7,470 3,410 2,030 20,360 24,780
2,950 2,695 655 100 6,400 7,641
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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