AoeStats
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Arena

515130693Analyzed
4v4 RM · 15d ago on Oct 20, 2026· 46m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Khmer · Türkiye
955
+16
🇩🇪 Bohemians · Germany
940
+17
🇲🇽 Bengalis · Mexico
913
+18
🇺🇸 Malians · United States
911
+18
vs
🇮🇹 Mongols · Italy
970
-18
🇮🇹 Tupi · Italy
960
-17
🇮🇹 Franks · Italy
951
-17
🇮🇹 Slavs · Italy
939
-17
Player eAPM Actions Feudal Castle Imperial Opening
33 1,521 12:31 17:53 33:12 ⛏ Fast Castle
32 1,485 10:19 15:37 32:41 ⛏ Fast Castle
27 1,234 11:22 15:08 29:04 ⛏ Fast Castle
27 1,234 11:35 16:09 29:28 ⛏ Fast Castle
22 1,007 12:10 17:08 30:35 ⛏ Fast Castle
21 977 11:25 16:25 29:21 ⛏ Fast Castle
16 729 11:09 15:24 29:07 ⛏ Fast Castle
14 653 12:23 17:19 34:39 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,095 10,335 9,540 2,505 54,475 69,963
20,945 15,065 14,230 1,700 51,940 59,266
20,725 13,810 12,955 1,500 48,990 51,772
19,400 11,200 11,220 1,100 42,920 55,620
17,285 16,798 7,240 940 42,263 62,499
17,285 10,855 9,025 1,750 38,915 52,080
13,950 12,875 9,210 2,310 38,345 56,061
9,210 11,575 6,905 1,400 29,090 32,433
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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