AoeStats
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Arena

515926084Analyzed
4v4 RM · 14d ago on Oct 24, 2026· 40m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Mongols · Germany
943
+14
🇪🇸 Burgundians · Spain
940
+14
🇹🇷 Persians · Türkiye
898
+16
🇹🇷 Spanish · Türkiye
864
+17
vs
🇺🇸 Japanese · United States
940
-16
🇸🇬 Huns · Singapore
912
-16
🇨🇴 Persians · Colombia
881
-15
🇹🇼 Franks · Taiwan
857
-14
Player eAPM Actions Feudal Castle Imperial Opening
25 1,021 10:43 16:21 — ⛏ Fast Castle
22 905 11:28 20:22 35:46 ⛏ Fast Castle
21 860 9:14 16:48 32:48 ⛏ Fast Castle
21 845 10:40 17:12 29:16 ⛏ Fast Castle
19 764 11:21 16:53 30:03 ⛏ Fast Castle
16 663 10:52 19:22 35:57 ⛏ Fast Castle
14 554 12:00 18:50 36:48 ⛏ Fast Castle
14 558 13:11 21:24 35:51 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,625 11,690 8,510 1,600 40,425 48,319
18,210 9,940 10,545 1,600 40,295 47,836
20,135 8,110 9,705 1,500 39,450 46,488
16,795 9,015 7,595 2,700 36,105 41,735
13,735 14,080 5,770 1,600 35,185 38,602
16,805 7,935 6,320 1,500 32,560 36,893
10,140 10,965 1,610 1,920 24,635 26,041
9,085 6,555 4,610 1,435 21,685 28,000
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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