AoeStats
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Oasis

515650887Analyzed
4v4 RM · 15d ago on Oct 23, 2026· 68m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇬 Huns · Singapore
867
+10
🇨🇳 Aztecs · China
810
+12
🇨🇦 Khmer · Canada
779
+14
🇨🇳 Bohemians · China
754
+15
vs
🇹🇼 Ethiopians · Taiwan
811
-38
🇹🇼 Mongols · Taiwan
718
-12
🇹🇼 Turks · Taiwan
702
-12
🇹🇼 Tatars · Taiwan
687
-11
Player eAPM Actions Feudal Castle Imperial Opening
43 2,947 10:30 14:21 32:53 ⛏ Fast Castle
38 2,601 11:05 18:15 37:17 ⛏ Fast Castle
35 2,385 12:20 19:20 33:07 ⛏ Fast Castle
32 2,170 10:45 21:03 36:22 ⚔ Scout Rush
25 1,703 11:25 21:28 35:52 ⛏ Fast Castle
24 1,649 13:46 24:56 39:17 ⛏ Fast Castle
15 1,038 12:31 20:37 33:43 ⛏ Fast Castle
14 985 14:39 20:42 34:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,445 53,405 11,810 3,060 114,720 123,123
29,565 24,980 21,520 2,350 78,415 91,957
43,795 27,815 2,360 2,350 76,320 95,225
19,420 26,710 22,705 3,290 72,125 99,778
18,735 27,988 15,165 6,460 68,348 93,773
19,575 27,210 12,740 1,050 60,575 68,449
28,455 11,255 13,290 1,500 54,500 61,745
22,155 14,240 14,765 2,155 53,315 63,220
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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