AoeStats
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Arena

514957762Analyzed
4v4 RM · 17d ago on Oct 20, 2026· 30m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Tupi · Colombia
1339
+10
🇲🇽 Japanese · Mexico
1299
+12
🇦🇷 Shu · Argentina
1279
+12
🇦🇷 Jurchens · Argentina
1278
+12
vs
🇦🇷 Persians · Argentina
1249
-13
🇦🇷 Lithuanians · Argentina
1216
-12
🇦🇷 Bohemians · Argentina
1199
-12
🇦🇷 Aztecs · Argentina
1140
-9
Player eAPM Actions Feudal Castle Imperial Opening
47 1,454 11:06 15:29 — ⛏ Fast Castle
43 1,333 12:26 17:00 — ⛏ Fast Castle
43 1,331 10:51 14:31 — ⛏ Fast Castle
35 1,083 10:34 14:26 — ⛏ Fast Castle
32 993 10:53 14:41 — ⛏ Fast Castle
31 957 11:35 15:35 — ⚔ FC into Champis
19 596 11:13 16:00 — ⛏ Fast Castle
16 498 11:17 15:34 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
12,025 6,815 2,955 850 22,645 24,696
7,900 9,865 1,220 460 19,445 21,996
8,375 5,855 3,170 200 17,600 18,747
8,780 5,515 2,030 850 17,175 18,940
7,430 6,795 1,205 200 15,630 19,275
6,565 5,835 640 1,500 14,540 16,432
6,050 3,765 2,730 1,300 13,845 14,174
4,110 5,313 2,000 200 11,623 11,336
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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