AoeStats
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Arabia

513964091Analyzed
4v4 RM · 5d ago on Oct 16, 2026· 35m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Franks · Colombia
1297
+14
🇦🇷 Magyars · Argentina
1288
+14
🇦🇷 Mongols · Argentina
1264
+15
🇲🇽 Ethiopians · Mexico
1252
+16
vs
🇦🇷 Persians · Argentina
1419
-21
🇦🇷 Berbers · Argentina
1234
-14
🇦🇷 Ethiopians · Argentina
1222
-14
🇦🇷 Britons · Argentina
1134
-10
Player eAPM Actions Feudal Castle Imperial Opening
76 2,655 9:42 24:27 — ⚔ Scout Rush
61 2,139 10:37 28:32 — ⚔ Archers into Skirms
57 1,981 11:40 29:36 — ⚔ Archer Rush
44 1,536 9:09 24:15 — ⚔ Archer Rush
42 1,459 8:41 25:03 — ⚔ Scout Rush
37 1,299 10:16 20:28 — ⚔ Archer Rush
29 1,021 9:13 25:21 — ⚔ Scout Rush
29 1,028 14:03 30:48 — ⚔ Skirmisher Rush

Resources

Player Food Wood Gold Stone Spent Collected
15,535 7,853 4,620 355 28,363 28,806
13,655 6,781 4,470 200 25,106 26,204
6,450 10,030 5,745 30 22,255 24,316
11,275 6,712 2,125 200 20,312 20,664
6,025 7,216 5,190 0 18,431 20,438
6,055 5,546 1,025 1,400 14,026 15,341
4,355 4,712 970 165 10,202 10,590
4,325 3,621 710 125 8,781 8,594
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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