AoeStats
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Black Forest

518210797Analyzed
4v4 RM · 4d ago on Nov 2, 2026· 44m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Japanese · Taiwan
1176
+12
🇲🇲 Spanish · Myanmar (Burma)
1170
+13
🇸🇦 Celts · Saudi Arabia
1135
+14
🇮🇳 Cumans · India
1050
+18
vs
🇨🇳 Danes · China
1114
-15
🇨🇳 Huns · China
1102
-15
🇬🇧 Tupi · United Kingdom
1097
-14
1056
-13
Player eAPM Actions Feudal Castle Imperial Opening
48 2,166 12:05 26:27 43:28
34 1,514 14:07 36:52 — ⚔ Fish Boom into Champis into Archers
34 1,507 12:18 32:42 —
33 1,480 9:31 17:34 — ⛏ Fish Boom FC
33 1,483 12:07 19:03 34:34 ⛏ Fast Castle
32 1,427 11:20 15:10 30:24 ⛏ Fish Boom FC
29 1,281 12:55 20:20 37:37 ⛏ Fast Castle
15 684 13:28 22:02 34:47 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
22,870 16,475 18,230 750 58,325 62,367
16,250 15,554 6,545 930 39,279 58,069
19,485 9,047 4,410 2,840 35,782 39,992
13,685 14,050 4,725 2,750 35,210 42,047
15,335 12,971 3,035 950 32,291 34,311
16,290 9,626 3,870 575 30,361 31,677
13,065 7,225 7,115 1,695 29,100 37,855
12,665 7,102 4,265 2,350 26,382 27,631
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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