AoeStats
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Yucatan

513185072Analyzed
4v4 RM · 2d ago on Oct 12, 2026· 61m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Gurjaras · Taiwan
1108
+15
🇨🇳 Turks · China
1107
+15
🇹🇼 Vietnamese · Taiwan
1096
+15
🇦🇷 Spanish · Argentina
1041
+17
vs
🇺🇸 Wu · United States
1130
-18
🇺🇸 Italians · United States
1099
-16
🇫🇷 Vietnamese · France
1089
-16
🇫🇷 Mongols · France
1000
-12
Player eAPM Actions Feudal Castle Imperial Opening
57 3,542 10:06 14:02 34:06 ⛏ Fast Castle
48 2,966 10:02 19:39 44:28 ⚔ Scout Rush
39 2,399 12:15 22:13 43:33 ⚔ Archer Rush
34 2,112 9:22 22:10 39:08 ⚔ Archer Rush
27 1,672 10:34 16:17 44:18 ⛏ Fast Castle
26 1,629 12:08 19:28 30:08 ⛏ Fast Castle
26 1,608 10:28 21:15 38:03 ⚔ M@A Rush
24 1,515 11:36 17:37 35:00 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
30,240 38,665 29,715 4,905 103,525 122,546
43,040 18,870 23,890 3,500 89,300 101,824
25,575 21,574 13,845 3,410 64,404 84,102
22,470 15,865 14,610 4,985 57,930 61,260
18,730 21,767 13,455 2,270 56,222 75,392
18,945 16,170 16,600 3,350 55,065 73,137
17,110 18,280 6,685 1,380 43,455 43,051
12,635 9,630 6,145 5,435 33,845 38,422
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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