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Arena

513639362Analyzed
4v4 RM · 5d ago on Oct 14, 2026· 48m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Turks · Germany
1273
+13
🇬🇧 Teutons · United Kingdom
1258
+13
🇧🇪 Varangians · Belgium
1250
+14
🇫🇮 Chinese · Finland
1229
+15
vs
🇭🇰 Danes · Hong Kong SAR China
1258
-16
🇮🇳 Shu · India
1182
-13
🇺🇸 Byzantines · United States
1182
-13
🇧🇦 Teutons · Bosnia & Herzegovina
1181
-13
Player eAPM Actions Feudal Castle Imperial Opening
52 2,492 10:11 15:33 31:11 ⛏ Fast Castle
38 1,815 9:56 17:53 32:37 ⛏ Fast Castle
37 1,771 10:48 15:40 31:01 ⛏ Fast Castle
34 1,641 10:51 14:33 19:45 ◆ FC into Fast Imp
31 1,503 10:22 15:05 28:24 ⛏ Fast Castle
23 1,125 9:05 14:21 24:57 ⛏ Fast Castle
19 926 10:25 17:22 29:52 ⛏ Fast Castle
19 931 10:22 14:29 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,520 20,175 15,480 4,200 72,375 76,728
26,340 19,448 9,240 3,285 58,313 60,194
16,570 21,205 13,450 3,775 55,000 63,207
28,220 15,460 7,480 2,800 53,960 61,456
18,035 21,400 11,530 2,675 53,640 53,671
18,845 16,965 13,665 1,700 51,175 71,539
13,930 10,170 9,095 750 33,945 39,940
10,215 6,690 3,650 300 20,855 24,742
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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