AoeStats
← Snake34

Yucatan

512915058Analyzed
4v4 RM · 5d ago on Oct 11, 2026· 54m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Britons · Italy
1320
+11
🇮🇹 Slavs · Italy
1288
+12
🇮🇹 Hindustanis · Italy
1188
+16
🇮🇹 Byzantines · Italy
1176
+17
vs
🇫🇷 Bulgarians · France
1394
-22
🇧🇪 Vietnamese · Belgium
1284
-17
🇫🇷 Varangians · France
1081
-9
🇫🇷 Britons · France
1026
-8
Player eAPM Actions Feudal Castle Imperial Opening
58 3,180 9:56 21:12 34:52 ⚔ Scout Rush
50 2,718 10:21 23:08 37:00 ⚔ Archer Rush
40 2,192 11:15 25:20 40:12 ⚔ Archer Rush
38 2,051 11:24 16:41 36:35 ⛏ Fast Castle
35 1,913 11:08 15:15 34:51 ⛏ Fast Castle
29 1,596 11:16 26:10 41:20 ⚔ Archers into Skirms
21 1,157 10:47 19:06 42:37 ⚔ Scout Rush
19 1,060 10:46 15:30 33:20 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,195 28,232 15,340 2,350 78,117 90,619
37,305 18,406 11,410 5,200 72,321 84,950
22,040 25,453 14,985 4,255 66,733 71,780
24,585 10,698 18,560 2,150 55,993 67,615
26,875 8,995 16,370 2,235 54,475 68,200
15,285 18,524 16,565 1,910 52,284 66,010
12,915 14,854 8,910 1,900 38,579 44,894
10,610 12,417 10,115 2,635 35,777 38,854
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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