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Arena

511356187Analyzed
4v4 RM · 12d ago on Oct 4, 2026· 62m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
881
+21
🇨🇳 Persians · China
870
+16
🇨🇳 Magyars · China
869
+16
🇨🇳 Spanish · China
860
+17
vs
🇺🇸 Chinese · United States
919
-47
🇪🇸 Franks · Spain
893
-17
🇿🇦 Tupi · South Africa
853
-15
846
-15
Player eAPM Actions Feudal Castle Imperial Opening
28 1,786 9:43 18:34 33:16 ⛏ Fast Castle
28 1,766 10:32 14:12 29:34 ⛏ Fast Castle
27 1,686 9:51 18:36 29:52 ⛏ Fast Castle
20 1,228 12:51 20:56 33:40 ⛏ Fast Castle
20 1,265 11:40 15:46 31:31 ⛏ Fast Castle
15 966 9:20 18:26 33:59 ⛏ Fast Castle
9 556 11:14 26:59 43:19 ⛏ Fast Castle
7 450 11:20 16:35 30:08 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,915 31,330 13,475 4,100 80,820 83,254
22,585 22,460 27,640 3,600 76,285 97,173
34,880 15,755 19,900 2,250 72,785 96,807
27,880 18,565 10,065 2,250 58,760 63,735
21,050 17,875 9,335 2,800 51,060 92,221
14,125 9,705 4,790 2,250 30,870 37,443
13,825 11,450 3,880 750 29,905 34,947
11,825 7,490 3,865 625 23,805 26,212
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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