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Arabia

511348734Analyzed
4v4 RM · 12d ago on Oct 4, 2026· 41m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Danes · United States
976
+12
🇩🇪 Burgundians · Germany
961
+13
🇪🇸 Magyars · Spain
950
+13
🇨🇴 Magyars · Colombia
905
+15
vs
🇨🇳 Franks · China
901
-20
🇨🇳 Persians · China
883
-13
🇨🇳 Magyars · China
882
-13
🇨🇳 Spanish · China
873
-13
Player eAPM Actions Feudal Castle Imperial Opening
35 1,472 11:20 18:15 37:24 ⛏ Fast Castle
26 1,103 10:53 20:57 37:34 ⚔ Scout Rush
25 1,064 12:56 19:54 37:53 ⛏ Fast Castle
25 1,058 9:33 23:28 35:44 ⚔ Scout Rush
24 1,013 10:04 23:21 36:00 ⚔ Scout Rush
23 983 10:44 17:16 34:15 ⛏ Fast Castle
22 907 11:22 16:35 33:00 ⛏ Fast Castle
15 611 13:15 22:11 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,340 11,725 8,670 2,130 47,865 57,894
14,870 11,155 8,695 1,500 36,220 40,559
12,610 11,837 8,830 750 34,027 36,859
15,715 6,394 3,740 2,320 28,169 40,768
13,780 6,615 3,725 1,400 25,520 32,043
10,110 8,218 2,830 1,650 22,808 26,762
7,100 6,340 1,100 2,350 16,890 20,618
8,970 4,995 2,470 100 16,535 19,813
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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