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Arena

508709884Analyzed
4v4 RM · 24d ago on Sep 23, 2026· 51m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Turks · United Kingdom
917
+15
🇨🇳 Persians · China
866
+17
🇨🇳 Magyars · China
865
+17
🇨🇳 Spanish · China
855
+18
vs
🇹🇷 Britons · Türkiye
905
-17
902
-17
🇸🇪 Bohemians · Sweden
895
-17
🇩🇪 Romans · Germany
871
-16
Player eAPM Actions Feudal Castle Imperial Opening
32 1,641 10:43 14:17 28:17 ⛏ Fast Castle
23 1,189 11:05 16:04 32:47 ⛏ Fast Castle
19 995 10:36 14:56 28:34 ⛏ Fast Castle
19 978 9:48 18:32 34:05 ⛏ Fast Castle
17 862 10:30 14:58 28:41 ⛏ Fast Castle
13 653 12:30 17:56 36:27 ⛏ Fast Castle
12 617 11:17 19:07 37:16 ⛏ Fast Castle
12 607 12:44 18:04 27:45 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,045 16,315 20,745 4,900 62,005 80,010
25,830 15,130 16,675 2,150 59,785 66,210
15,160 20,180 16,080 5,575 56,995 64,360
21,900 12,840 10,460 3,120 48,320 60,792
20,860 13,210 11,040 1,510 46,620 51,344
13,055 15,385 7,805 1,710 37,955 47,578
15,510 8,940 11,275 270 35,995 43,458
16,120 9,380 5,455 1,690 32,645 33,454
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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