AoeStats
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African Clearing

511019986Analyzed
4v4 RM · 13d ago on Oct 3, 2026· 40m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇰🇷 Tupi · South Korea
1498
+11
🇰🇷 Slavs · South Korea
1475
+12
🇰🇷 Mongols · South Korea
1425
+14
🇰🇷 Wu · South Korea
1287
+18
vs
🇦🇷 Berbers · Argentina
1403
-16
🇺🇸 Magyars · United States
1386
-14
🇨🇳 Huns · China
1364
-13
🇦🇷 Persians · Argentina
1337
-12
Player eAPM Actions Feudal Castle Imperial Opening
55 2,263 12:01 18:09 34:19 ⚔ Archer Rush
39 1,598 11:59 16:03 32:24 ⛏ Fast Castle
36 1,479 14:54 20:56 34:57 ⛏ Fast Castle
35 1,443 15:44 22:45 36:46 ⚔ Fish Boom into Towers FC
34 1,396 12:51 17:06 33:37 ⛏ Fast Castle
33 1,345 14:22 18:24 36:36 ⛏ Fast Castle
30 1,229 12:50 16:47 — ⛏ Fast Castle
15 625 15:06 — —

Resources

Player Food Wood Gold Stone Spent Collected
28,955 11,445 16,130 2,460 58,990 61,949
20,510 14,136 7,255 1,220 43,121 47,007
17,270 13,160 6,945 2,350 39,725 41,680
15,925 10,059 4,105 3,305 33,394 36,270
12,370 11,303 5,795 2,630 32,098 34,415
12,250 7,442 4,830 2,250 26,772 29,179
6,070 6,287 3,285 865 16,507 21,247
1,750 1,125 50 100 3,025 3,427
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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