AoeStats
← MarCus111

Arena

514632764Analyzed
4v4 RM · 2d ago on Oct 18, 2026· 57m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Khmer · United States
1079
+15
🇺🇸 Sicilians · United States
1062
+16
🇹🇷 Persians · Türkiye
1039
+17
🇦🇷 Poles · Argentina
981
+19
vs
🇩🇪 Magyars · Germany
1117
-18
🇩🇪 Italians · Germany
1075
-18
🇩🇪 Turks · Germany
1048
-16
🇩🇪 Celts · Germany
1007
-15
Player eAPM Actions Feudal Castle Imperial Opening
45 2,556 10:53 18:39 33:53 ⚔ FC into Scouts
37 2,118 9:51 17:55 46:20
35 2,006 10:20 14:57 35:23 ⛏ Fast Castle
33 1,891 10:42 21:20 41:44 ⚔ Towers FC
30 1,710 10:49 16:41 38:16 ⛏ Fast Castle
26 1,487 11:26 15:28 28:32 ⛏ Fast Castle
25 1,441 11:49 15:48 33:18 ⛏ Fast Castle
20 1,132 10:03 18:31 42:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
47,985 12,265 21,515 5,450 87,215 99,624
29,945 19,605 27,745 5,500 82,795 92,490
28,490 23,365 12,830 4,200 68,885 87,333
35,705 6,415 12,100 1,300 55,520 58,652
26,220 14,069 11,745 3,295 55,329 68,330
17,135 11,265 8,975 1,815 39,190 42,176
10,575 12,230 6,075 1,815 30,695 33,630
10,970 8,335 3,780 1,700 24,785 34,577
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.