AoeStats
← MarCus111

Oasis

514614368Analyzed
4v4 RM · 1d ago on Oct 18, 2026· 28m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Gurjaras · Czechia
1085
+16
🇬🇧 Inca · United Kingdom
1035
+18
🇦🇷 Turks · Argentina
1033
+18
🇳🇮 Vietnamese · Nicaragua
1017
+18
vs
🇺🇸 Poles · United States
1098
-18
🇺🇸 Ethiopians · United States
1081
-19
🇪🇸 Lithuanians · Spain
1061
-17
🇨🇳 Romans · China
1043
-16
Player eAPM Actions Feudal Castle Imperial Opening
58 1,645 10:01 22:31 — ⚔ Scout Rush
39 1,093 12:10 20:36 — ⛏ Fast Castle
37 1,051 10:39 23:22 — ⚔ Archer Rush
36 1,015 8:59 19:56 — ⚔ Scout Rush
28 802 10:57 18:43 — ⛏ Fast Castle
19 550 12:16 18:14 — ⛏ Fast Castle
18 517 12:39 16:31 21:00 ◆ FC into Fast Imp
18 513 11:01 20:44 — ⚔ M@A Rush

Resources

Player Food Wood Gold Stone Spent Collected
6,515 4,655 670 945 12,785 13,848
5,295 4,681 1,660 1,000 12,636 13,347
5,785 3,890 2,850 0 12,525 15,714
7,225 4,185 250 350 12,010 13,792
6,870 3,280 1,670 100 11,920 15,457
5,135 4,315 930 1,400 11,780 13,116
6,010 3,700 665 1,035 11,410 13,783
3,800 2,245 250 145 6,440 6,810
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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