AoeStats
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Arena

513525046Analyzed
4v4 RM · 6d ago on Oct 14, 2026· 67m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Tatars · Peru
1174
+14
🇩🇪 Goths · Germany
1168
+14
🇦🇷 Burgundians · Argentina
1154
+15
🇨🇳 Franks · China
1147
+15
vs
1147
-16
🇺🇸 Mongols · United States
1146
-15
🇺🇸 Danes · United States
1126
-14
🇺🇸 Maya · United States
1096
-13
Player eAPM Actions Feudal Castle Imperial Opening
44 2,982 10:30 15:38 28:10 ⛏ Fast Castle
37 2,508 10:55 15:15 31:44 ⛏ Fast Castle
36 2,446 10:19 14:16 27:46 ⛏ Fast Castle
32 2,202 10:52 15:02 30:17 ⛏ Fast Castle
30 2,010 10:37 17:19 35:41 ⛏ Fast Castle
29 1,938 10:03 15:01 33:40 ⛏ Fast Castle
22 1,473 10:32 15:37 30:16 ⛏ Fast Castle
8 554 12:57 16:29 37:13 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
48,730 28,090 38,495 3,550 118,865 136,474
70,480 14,745 29,490 2,800 117,515 139,399
37,810 27,445 20,970 4,850 91,075 104,695
32,415 21,655 26,225 1,280 81,575 93,033
29,140 28,825 20,315 3,005 81,285 103,288
36,265 23,775 10,390 5,250 75,680 83,165
26,980 17,996 5,075 1,815 51,866 56,014
17,405 10,300 6,960 2,185 36,850 42,213
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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