AoeStats
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Black Forest

509850273Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 77m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇪 Celts · Belgium
767
+13
🇺🇦 Britons · Ukraine
733
+14
🇫🇷 Franks · France
718
+15
🇮🇹 Saxons · Italy
714
+15
🇨🇿 Varangians · Czechia
800
-18
🇬🇧 Franks · United Kingdom
679
-14
🇨🇳 Ethiopians · China
668
-13
🇻🇳 Vietnamese · Vietnam
638
-12
Player eAPM Actions Feudal Castle Imperial Opening
34 2,608 13:11 17:39 32:55 ⛏ Fast Castle
21 1,655 12:54 20:44 30:23 ◆ FC into Fast Imp
19 1,452 15:04 25:01 37:32 ⛏ Fish Boom FC
18 1,354 11:25 19:54 34:11 ⛏ Fast Castle
14 1,118 13:38 21:14 32:36 ⛏ Fast Castle
14 1,048 12:58 17:40 34:32 ⛏ Fast Castle
11 838 12:35 26:11 34:32 ⛏ Fish Boom FC
9 675 16:44 21:44 36:13 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,500 48,414 32,165 4,315 131,394 139,111
29,565 32,960 29,190 1,870 93,585 104,088
31,650 22,020 13,380 2,405 69,455 76,300
17,670 25,135 18,460 6,735 68,000 122,254
24,060 20,236 20,010 2,905 67,211 199,752
24,885 26,265 10,450 1,930 63,530 79,765
21,595 16,313 10,380 3,640 51,928 52,799
12,100 18,825 14,145 1,500 46,570 63,176
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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