AoeStats
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Arena

509845142Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 50m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Wei · Argentina
744
+15
🇨🇳 Mongols · China
715
+17
🇨🇳 Burgundians · China
662
+19
🇦🇺 Bohemians · Australia
654
+19
🇧🇪 Franks · Belgium
786
-19
🇬🇧 Romans · United Kingdom
731
-18
🇹🇷 Bohemians · Türkiye
730
-18
🇫🇷 Italians · France
655
-15
Player eAPM Actions Feudal Castle Imperial Opening
32 1,622 9:29 14:19 39:30 ⛏ Fast Castle
23 1,151 12:17 20:31 35:13 ⛏ Fast Castle
21 1,075 11:58 22:31 34:22
17 844 11:33 16:55 32:07 ⛏ Fast Castle
14 716 15:20 19:24 40:30 ⛏ Fast Castle
11 544 13:55 20:30 31:55 ⛏ Fast Castle
10 484 10:45 19:41 38:37 ⛏ Fast Castle
9 452 21:20 29:34 42:05 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,740 14,990 12,770 1,215 55,715 73,174
14,270 18,245 13,435 1,330 47,280 64,167
15,920 16,495 10,905 2,060 45,380 63,636
14,580 19,250 8,185 3,010 45,025 52,475
14,975 12,875 10,670 1,500 40,020 49,843
15,955 9,080 10,095 2,410 37,540 50,447
12,480 11,560 8,470 1,500 34,010 39,685
12,005 9,500 4,865 1,500 27,870 31,737
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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