AoeStats
← 电竞老年人

African Clearing

512420787Analyzed
4v4 RM · 8d ago on Oct 9, 2026· 55m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Franks · Russia
1312
+12
🇧🇷 Berbers · Brazil
1294
+13
🇨🇴 Mongols · Colombia
1254
+15
🇬🇷 Vikings · Greece
1243
+16
vs
🇲🇳 Mongols · Mongolia
1252
-15
🇭🇰 Vietnamese · Hong Kong SAR China
1229
-14
🇹🇼 Tupi · Taiwan
1221
-14
🇨🇳 Magyars · China
1207
-13
Player eAPM Actions Feudal Castle Imperial Opening
68 3,745 12:55 19:45 38:35 ⚔ Scout Rush
52 2,861 11:40 39:57 47:23 ⚔ Archer Rush
37 2,030 15:20 19:00 34:12 ⛏ Fish Boom FC
32 1,776 13:01 28:06 — ⚔ Scout Rush
31 1,734 15:07 18:57 37:49 ⛏ Fast Castle
27 1,482 11:45 23:22 40:14 ⚔ Champis FC
27 1,485 12:53 17:47 38:00 ⛏ Fast Castle
22 1,221 13:10 28:05 47:16 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
36,155 29,295 9,980 4,960 80,390 90,419
18,455 21,654 13,170 3,825 57,104 59,603
14,900 20,785 15,790 3,400 54,875 64,237
21,215 11,970 13,560 1,075 47,820 51,990
19,570 15,709 7,510 3,850 46,639 46,923
18,540 12,539 9,200 1,670 41,949 47,571
19,115 16,607 3,335 2,615 41,672 43,622
11,580 6,883 2,750 550 21,763 23,525
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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