AoeStats
← King_Llanes CT

Coastal Forest

513488690Analyzed
4v4 RM · 3d ago on Oct 13, 2026· 61m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Khmer · Spain
1590
+11
🇵🇹 Franks · Portugal
1587
+11
🇲🇽 Mongols · Mexico
1524
+13
🇵🇹 Varangians · Portugal
1434
+18
vs
🇬🇹 Wu · Guatemala
1522
-15
🇲🇽 Vietnamese · Mexico
1459
-13
1456
-13
🇺🇸 Romans · United States
1434
-12
Player eAPM Actions Feudal Castle Imperial Opening
88 5,395 10:28 29:40 40:31 ⚔ M@A into Skirms into Archers
72 4,375 8:38 24:08 49:27 ⚔ Archer Rush
67 4,104 10:33 14:17 39:27 ⛏ Fish Boom FC
57 3,482 10:59 14:48 40:23 ⛏ Fish Boom FC
52 3,183 11:29 15:51 34:23 ⛏ Fish Boom FC
43 2,645 11:00 14:18 28:16 ⛏ Fish Boom FC
37 2,256 9:54 22:53 38:45 ⚔ Scout Rush
36 2,226 11:00 23:31 43:45 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
62,575 20,220 18,700 3,490 104,985 108,753
21,790 32,886 21,405 3,450 79,531 90,013
26,715 23,810 21,480 2,060 74,065 89,096
18,925 31,796 19,855 2,390 72,966 83,545
34,980 16,293 14,195 3,835 69,303 69,833
22,345 22,275 16,860 3,000 64,480 82,214
29,600 13,406 16,815 1,970 61,791 65,758
19,645 18,289 4,020 425 42,379 46,195
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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