AoeStats
← King_Llanes CT

African Clearing

511847055Analyzed
4v4 RM · 8d ago on Oct 6, 2026· 25m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Poles · Mexico
1922
+5
🇲🇽 Tatars · Mexico
1756
+9
🇲🇽 Shu · Mexico
1751
+9
🇲🇽 Lithuanians · Mexico
1316
+24
vs
🇪🇸 Armenians · Spain
1646
-15
🇦🇷 Spanish · Argentina
1607
-12
🇪🇸 Aztecs · Spain
1576
-11
🇫🇮 Berbers · Finland
1522
-9
Player eAPM Actions Feudal Castle Imperial Opening
74 1,852 11:58 24:38 — ⚔ Archer Rush
55 1,398 11:22 24:33 — ⚔ Scouts into Towers
46 1,168 11:56 — — ⚔ Archer Rush
46 1,153 13:20 16:53 — ⚔ FC into Scouts
43 1,089 11:58 22:47 — ⚔ Scout Rush
41 1,037 12:31 24:38 — ⚔ Archers into Skirms
29 741 12:46 17:52 — ⚔ Scouts FC
22 562 14:15 18:43 — ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
6,335 4,190 650 950 12,125 11,510
6,080 3,828 525 400 10,833 11,031
5,410 3,661 1,580 105 10,756 11,107
5,825 2,905 710 750 10,190 9,710
4,180 3,484 1,740 100 9,504 8,812
4,110 2,899 250 1,370 8,629 9,062
3,925 3,037 1,550 100 8,612 8,394
3,355 2,888 885 225 7,353 6,866
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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