AoeStats
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African Clearing

511757463Analyzed
4v4 RM · 13d ago on Oct 6, 2026· 52m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Muisca · Hong Kong SAR China
2075
+6
🇹🇼 Romans · Taiwan
1923
+11
🇹🇼 Goths · Taiwan
1891
+12
🇨🇳 Saracens · China
1863
+13
vs
🇨🇳 Portuguese · China
1906
-15
🇨🇭 Magyars · Switzerland
1824
-11
🇨🇱 Britons · Chile
1784
-9
🇨🇱 Koreans · Chile
1723
-7
Player eAPM Actions Feudal Castle Imperial Opening
65 3,462 12:40 16:34 38:17 ⛏ Fast Castle
57 3,029 13:44 17:42 37:11 ⚔ Towers FC
56 2,992 14:14 18:34 37:32 ⛏ Fast Castle
56 2,972 11:29 24:29 43:12 ⚔ Scout Rush
56 2,952 12:30 19:44 33:44 ⚔ Scout Rush
36 1,905 11:59 19:11 43:17 ⛏ Fast Castle
35 1,837 11:46 22:54 — ⚔ Scout Rush
35 1,835 20:59 — — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
55,810 19,138 22,535 4,450 101,933 104,370
21,605 31,043 13,865 3,020 69,533 81,790
37,445 19,496 9,645 2,020 68,606 71,699
17,115 25,394 18,195 2,955 63,659 64,392
19,310 22,505 11,990 1,785 55,590 60,757
14,100 18,073 13,565 3,415 49,153 54,180
12,495 8,628 3,800 725 25,648 26,498
6,950 7,003 400 900 15,253 16,001
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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