AoeStats
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Arena

521242274Analyzed
4v4 RM · 19h ago on Nov 15, 2026· 36m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Teutons · Türkiye
1283
+9
🇹🇷 Malians · Türkiye
1191
+12
🇹🇷 Italians · Türkiye
1115
+14
🇹🇷 Huns · Türkiye
1053
+17
vs
🇨🇳 Persians · China
1106
-13
🇺🇸 Persians · United States
1096
-13
🇭🇰 Spanish · Hong Kong SAR China
1091
-13
🇺🇸 Hindustanis · United States
1088
-13
Player eAPM Actions Feudal Castle Imperial Opening
44 1,606 10:18 15:17 28:47 ⛏ Fast Castle
31 1,129 10:41 15:34 31:11 ⛏ Fast Castle
31 1,121 10:54 14:52 30:30 ⛏ Fast Castle
31 1,115 10:12 14:32 25:40 ⛏ Fast Castle
27 978 9:48 15:12 31:57 ⛏ Fast Castle
25 908 10:44 16:48 32:29 ⛏ Fast Castle
20 710 8:55 14:50 28:52 ⛏ Fast Castle
18 635 11:27 15:23 31:33 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,135 18,060 8,145 1,800 48,140 55,651
21,240 11,640 5,965 1,600 40,445 41,982
18,580 10,520 6,350 2,350 37,800 46,073
12,465 9,630 4,950 1,050 28,095 32,574
13,530 8,300 2,640 2,350 26,820 37,729
8,205 8,050 5,500 1,725 23,480 25,004
9,270 8,626 2,690 1,560 22,146 25,184
9,275 7,085 2,205 1,570 20,135 25,923
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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