AoeStats
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Black Forest

513744550Analyzed
4v4 RM · 5d ago on Oct 15, 2026· 56m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Italians · Brazil
995
+16
🇱🇻 Inca · Latvia
989
+16
🇧🇷 Britons · Brazil
939
+18
🇧🇷 Britons · Brazil
886
+21
vs
🇺🇸 Maya · United States
1152
-23
🇺🇸 Goths · United States
1045
-61
🇨🇴 Franks · Colombia
938
-16
🇨🇴 Malay · Colombia
847
-12
Player eAPM Actions Feudal Castle Imperial Opening
49 2,758 10:46 16:30 34:48 ⛏ Fast Castle
45 2,554 9:53 17:02 33:45 ⛏ Fast Castle
33 1,892 12:38 21:31 37:35 ⛏ Fast Castle
28 1,601 13:35 22:04 34:54 ⚔ Scout Rush
26 1,491 12:07 19:50 38:26 ⛏ Fast Castle
25 1,426 11:42 15:41 34:14 ⛏ Fast Castle
21 1,176 13:02 18:43 — ⛏ Fast Castle
13 737 11:55 19:59 33:08 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,770 24,530 15,100 3,420 82,820 89,001
39,600 20,045 11,345 525 71,515 79,927
20,855 9,205 24,720 4,105 58,885 63,482
25,525 15,605 14,550 1,625 57,305 62,734
15,205 19,482 8,245 2,355 45,287 46,195
21,570 9,145 8,430 2,950 42,095 49,130
19,740 12,539 5,910 3,430 41,619 44,119
10,775 15,303 12,335 2,900 41,313 72,710
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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