AoeStats
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Black Forest

508991542Analyzed
4v4 RM · 25d ago on Sep 25, 2026· 39m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Danes · Argentina
1007
+10
🇦🇷 Burgundians · Argentina
936
+13
🇦🇷 Tatars · Argentina
909
+14
🇦🇷 Saracens · Argentina
893
+15
vs
🇬🇧 Dravidians · United Kingdom
922
-15
🇦🇷 Mongols · Argentina
869
-13
🇧🇷 Britons · Brazil
842
-12
🇺🇸 Portuguese · United States
834
-12
Player eAPM Actions Feudal Castle Imperial Opening
37 1,454 10:39 14:36 34:19 ⛏ Fast Castle
36 1,390 10:52 21:43 — ⚔ Scouts into Archers
35 1,364 11:06 15:47 — ⛏ Fast Castle
15 590 15:34 21:18 — ⛏ Fast Castle
11 429 12:36 16:34 — ⛏ Fast Castle
11 419 15:36 23:47 — ⛏ Fast Castle
9 359 12:03 — — ⚔ Skirmisher Rush
8 315 17:26 22:41 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
20,555 11,410 8,200 1,500 41,665 50,530
13,695 11,601 4,050 300 29,646 37,707
12,000 7,385 5,300 1,115 25,800 28,109
13,390 6,575 1,400 2,080 23,445 24,625
7,995 4,889 3,370 1,050 17,304 22,886
6,355 4,410 925 735 12,425 14,528
3,000 3,043 200 785 7,028 8,075
3,550 3,156 120 125 6,951 9,374
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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