AoeStats
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Coastal Forest

511592973Analyzed
4v4 RM · 14d ago on Oct 5, 2026· 51m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Malay · United States
860
+16
🇷🇺 Japanese · Russia
851
+16
🇲🇽 Spanish · Mexico
832
+17
🇫🇷 Turks · France
802
+18
vs
🇫🇷 Goths · France
882
-18
🇮🇳 Romans · India
866
-17
🇫🇷 Maya · France
857
-17
🇧🇷 Byzantines · Brazil
818
-15
Player eAPM Actions Feudal Castle Imperial Opening
38 1,953 11:19 20:23 38:13 ⛏ Fish Boom FC
25 1,287 13:06 22:41 42:53 ⛏ Fish Boom FC
25 1,300 11:45 16:20 50:22 ⛏ Fast Castle
22 1,153 11:57 25:10 38:02 ⚔ Fish Boom into Scouts
19 995 16:22 22:07 39:41 ⛏ Fast Castle
15 797 12:46 27:37 37:26 ⚔ Scout Rush
14 712 12:08 23:07 39:21 ⚔ Skirmisher Rush
12 646 12:46 18:49 34:25 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,370 30,503 21,130 2,900 96,903 101,411
17,800 19,126 18,385 1,565 56,876 68,836
19,905 15,390 8,045 7,145 50,485 60,992
20,275 11,805 12,160 3,505 47,745 54,191
15,830 20,190 7,870 2,235 46,125 50,020
21,980 13,884 8,030 1,400 45,294 50,585
15,395 13,675 7,625 4,130 40,825 45,311
13,575 11,065 10,170 2,310 37,120 46,943
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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