AoeStats
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Arena

514925955Analyzed
4v4 RM · 14h ago on Oct 19, 2026· 64m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Italians · Colombia
1310
+14
🇨🇴 Sicilians · Colombia
1249
+16
🇺🇸 Burmese · United States
1221
+18
🇺🇸 Celts · United States
1112
+22
vs
1271
-18
🇹🇼 Turks · Taiwan
1264
-18
🇨🇷 Japanese · Costa Rica
1261
-18
1222
-16
Player eAPM Actions Feudal Castle Imperial Opening
55 3,501 11:16 15:01 28:22 ⛏ Fast Castle
37 2,345 11:08 14:44 27:29 ⛏ Fast Castle
35 2,261 9:41 35:12 45:26 ⚔ Archer Rush
33 2,120 10:24 14:31 28:02 ⛏ Fast Castle
28 1,778 10:43 14:56 29:18 ⛏ Fast Castle
25 1,584 11:17 17:26 43:22 ⛏ Fast Castle
24 1,564 34:04 50:39 — ⛏ Fast Castle
21 1,327 10:53 15:43 31:52 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
45,205 47,605 29,035 4,200 126,045 128,679
49,385 30,335 20,985 3,535 104,240 126,578
47,940 26,125 15,805 3,740 93,610 98,709
33,965 26,370 15,615 3,640 79,590 84,465
32,155 30,595 6,270 3,110 72,130 78,415
19,720 17,320 16,665 2,750 56,455 76,463
14,080 23,271 13,080 2,370 52,801 65,945
20,970 8,167 4,445 2,105 35,687 37,608
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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