AoeStats
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Arena

513720161Analyzed
4v4 RM · 4d ago on Oct 15, 2026· 52m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Persians · Argentina
815
+5
🇦🇷 Vikings · Argentina
797
+5
🇺🇸 Britons · United States
777
+5
🇧🇷 Franks · Brazil
730
+7
vs
535
-6
🇲🇽 Celts · Mexico
514
-6
🇺🇸 Goths · United States
487
-5
🇦🇷 Chinese · Argentina
467
-5
Player eAPM Actions Feudal Castle Imperial Opening
30 1,594 10:45 20:47 30:27 ⛏ Fast Castle
18 921 11:22 16:23 31:53 ⛏ Fast Castle
18 961 10:41 16:36 39:22 ⛏ Fast Castle
12 635 12:00 19:48 29:57 ⛏ Fast Castle
10 550 11:10 18:15 36:15 ⛏ Fast Castle
10 528 9:36 19:45 37:00 ⛏ Fast Castle
6 310 24:48 35:31 50:51 ⛏ Fast Castle
3 161 13:07 19:01 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,590 17,170 18,860 2,450 65,070 96,042
26,755 11,905 8,305 1,925 48,890 52,064
16,600 16,225 9,070 4,950 46,845 61,489
16,525 17,635 10,815 1,575 46,550 55,106
17,725 13,865 7,230 3,550 42,370 68,575
12,835 11,205 6,450 2,050 32,540 34,379
11,250 6,905 2,570 1,375 22,100 31,601
3,275 2,595 200 0 6,070 7,964
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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