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Arabia

509396603Analyzed
4v4 RM · 17d ago on Sep 26, 2026· 55m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Maya · Argentina
1697
+15
🇦🇷 Magyars · Argentina
1682
+16
🇦🇷 Franks · Argentina
1624
+18
🇦🇷 Koreans · Argentina
1617
+20
vs
🇪🇸 Shu · Spain
1722
-19
🇨🇳 Franks · China
1691
-18
🇹🇼 Persians · Taiwan
1682
-17
🇨🇳 Ethiopians · China
1618
-15
Player eAPM Actions Feudal Castle Imperial Opening
75 4,161 8:18 22:39 40:42 ⚔ Scout Rush
73 4,083 8:44 22:53 40:28 ⚔ Scout Rush
69 3,827 8:31 22:11 34:05 ⚔ Archer Rush
69 3,816 9:02 24:05 46:02 ⚔ Archer Rush
63 3,510 8:40 25:46 41:50 ⚔ Scout Rush
48 2,685 8:44 22:06 37:12 ⚔ Scout Rush
48 2,647 8:39 24:20 44:45 ⚔ Archer Rush
42 2,348 8:55 22:51 41:41 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
57,950 21,125 26,475 3,750 109,300 113,280
46,110 15,589 21,500 200 83,399 86,174
37,200 14,730 23,170 2,365 77,465 88,586
36,715 13,400 18,560 1,600 70,275 72,415
15,935 25,502 17,255 3,200 61,892 66,016
17,610 26,611 11,345 1,170 56,736 60,002
16,780 20,303 15,220 2,715 55,018 55,971
11,695 16,987 17,440 3,415 49,537 51,313
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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