AoeStats
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Black Forest

513565196Analyzed
4v4 RM · 6d ago on Oct 14, 2026· 76m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Khmer · India
1113
+17
🇳🇴 Danes · Norway
1103
+17
🇨🇳 Cumans · China
1087
+18
🇨🇳 Turks · China
1081
+18
vs
🇳🇿 Saracens · New Zealand
1172
-19
🇯🇵 Japanese · Japan
1131
-18
🇳🇿 Persians · New Zealand
1120
-17
1102
-16
Player eAPM Actions Feudal Castle Imperial Opening
60 4,606 9:41 21:22 30:18 ⛏ Fast Castle
55 4,222 12:50 22:27 34:12 ⛏ Fast Castle
33 2,517 11:11 23:54 35:24 ⚔ M@A into Towers FC
33 2,546 11:04 17:07 28:39 ⛏ Fast Castle
29 2,260 11:24 19:07 30:23 ⛏ Fast Castle
27 2,049 15:00 19:17 34:33 ⛏ Fast Castle
24 1,854 10:29 17:55 32:57 ⛏ Fast Castle
15 1,154 12:04 16:49 38:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
49,570 62,260 44,065 2,345 158,240 170,331
81,535 24,050 40,160 2,900 148,645 154,222
73,660 16,495 47,850 3,650 141,655 172,224
40,355 43,780 32,065 9,180 125,380 168,216
34,065 30,673 46,895 3,860 115,493 122,052
37,095 42,235 28,410 950 108,690 117,926
39,930 27,952 19,370 5,435 92,687 100,147
34,635 31,827 18,835 1,765 87,062 106,479
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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