AoeStats
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Nomad

513346138Analyzed
4v4 RM · 1d ago on Oct 13, 2026· 33m 27s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Tatars · Argentina
1994
+2
🇬🇧 Vietnamese · United Kingdom
1868
+4
1816
+5
🇨🇳 Poles · China
1564
+12
vs
🇲🇽 Malians · Mexico
1732
-12
🇦🇷 Shu · Argentina
1512
-5
🇲🇽 Hindustanis · Mexico
1450
-4
🇨🇴 Lithuanians · Colombia
1357
-2
Player eAPM Actions Feudal Castle Imperial Opening
53 1,786 13:54 20:13 — ⛏ Fish Boom FC
52 1,735 15:07 18:56 — ⛏ Fish Boom FC into Fire Galleys
38 1,261 12:03 — — ⚔ Fish Boom into Towers
37 1,237 14:05 17:43 29:33 ⛏ Fish Boom FC
37 1,233 12:11 24:05 — ⛏ Fish Boom into Fire Galleys FC
33 1,097 12:55 17:22 — ⛏ Fish Boom FC
32 1,074 14:54 19:31 — ⛏ Fish Boom FC
26 882 14:15 20:03 — ⛏ Fish Boom into Fire Galleys into Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
11,710 13,785 6,785 750 33,030 33,850
10,370 15,068 5,850 1,630 32,918 34,020
12,505 9,229 2,710 3,005 27,449 27,863
8,400 12,521 3,190 955 25,066 26,691
9,975 8,948 2,345 1,145 22,413 24,313
4,650 8,486 2,730 865 16,731 18,109
5,925 6,049 1,990 1,675 15,639 15,873
4,675 5,090 430 1,040 11,235 13,697
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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