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African Clearing

512829522Analyzed
4v4 RM · 26d ago on Oct 11, 2026· 42m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Vikings · United Kingdom
1917
+8
🇹🇷 Turks · Türkiye
1730
+16
🇨🇱 Bohemians · Chile
1700
+17
🇵🇱 Saracens · Poland
1550
+22
vs
🇲🇽 Khmer · Mexico
1772
-18
🇨🇳 Bulgarians · China
1755
-17
🇨🇳 Chinese · China
1681
-14
🇻🇳 Franks · Vietnam
1668
-14
Player eAPM Actions Feudal Castle Imperial Opening
74 3,167 13:26 18:24 35:56 ⛏ Fast Castle
58 2,455 12:13 26:10 — ⚔ Scout Rush
52 2,229 14:09 18:10 — ⛏ Fast Castle
48 2,040 13:17 17:14 32:50 ⚔ FC into Archers
47 2,017 13:18 17:01 34:17 ⚔ FC into Scouts
45 1,910 12:47 15:58 37:51 ⛏ Fast Castle
33 1,394 12:44 22:35 40:01 ⚔ Archer Rush
31 1,325 13:40 18:03 36:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,605 10,588 11,505 2,100 46,798 51,513
21,205 13,962 8,270 1,900 45,337 46,667
13,630 18,328 8,045 1,930 41,933 43,247
12,950 13,229 11,710 1,600 39,489 42,880
11,140 9,864 5,940 3,005 29,949 30,463
9,305 12,422 3,740 1,050 26,517 28,169
12,575 8,670 2,990 2,100 26,335 28,747
12,165 9,393 2,590 500 24,648 23,886
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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