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MegaRandom

511798162Analyzed
4v4 RM · 10d ago on Oct 6, 2026· 51m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇷 Persians · Greece
1074
+16
🇩🇪 Aztecs · Germany
1057
+17
🇺🇸 Vikings · United States
1040
+17
🇹🇷 Mongols · Türkiye
1018
+18
vs
🇹🇼 Huns · Taiwan
1120
-18
🇹🇼 Burgundians · Taiwan
1087
-18
🇮🇳 Persians · India
1045
-46
🇧🇷 Teutons · Brazil
1043
-16
Player eAPM Actions Feudal Castle Imperial Opening
41 2,123 11:07 24:48 — ⚔ Scouts into Fish Boom
35 1,800 12:53 16:56 — ⛏ Fast Castle
28 1,443 12:52 18:04 35:02 ⛏ Fast Castle
27 1,364 13:37 21:36 41:45 ⛏ Fish Boom FC
26 1,340 10:05 24:03 — ⛏ Fish Boom
26 1,349 12:50 17:10 43:21 ⛏ Fast Castle
25 1,278 10:30 18:45 — ⛏ Fast Castle
9 481 13:49 27:55 50:19 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
20,720 14,205 5,690 3,335 43,950 48,415
20,730 10,100 6,720 2,150 39,700 49,521
14,405 14,005 7,300 2,575 38,285 39,439
15,045 11,685 4,875 2,610 34,215 40,603
13,270 9,772 7,355 850 31,247 40,219
10,745 9,130 3,275 2,600 25,750 27,909
7,995 7,390 3,665 1,300 20,350 23,703
6,500 6,587 4,940 100 18,127 22,714
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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