AoeStats
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Arena

513646589Analyzed
4v4 RM · 5d ago on Oct 14, 2026· 62m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Bohemians · Germany
1067
+12
🇬🇧 Persians · United Kingdom
1005
+15
🇩🇪 Franks · Germany
980
+16
🇩🇪 Franks · Germany
966
+15
vs
🇹🇼 Poles · Taiwan
988
-15
🇹🇼 Persians · Taiwan
975
-15
🇹🇼 Vietnamese · Taiwan
971
-14
🇹🇼 Turks · Taiwan
962
-14
Player eAPM Actions Feudal Castle Imperial Opening
46 2,860 11:12 14:47 32:15 ⛏ Fast Castle
36 2,268 11:07 14:57 33:33 ⛏ Fast Castle
26 1,653 11:30 16:21 32:37 ⛏ Fast Castle
26 1,659 10:15 17:09 29:12 ⛏ Fast Castle
24 1,488 12:57 16:15 30:14 ⛏ Fast Castle
24 1,513 11:09 15:05 34:21 ⛏ Fast Castle
23 1,440 12:15 16:18 21:07 ◆ FC into Fast Imp
19 1,216 10:21 17:47 38:02 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
43,790 20,175 34,475 2,250 100,690 109,213
40,595 24,195 21,425 8,200 94,415 138,946
35,625 30,470 18,265 3,820 88,180 102,644
57,325 15,673 7,235 2,230 82,463 115,212
34,745 17,905 19,015 2,150 73,815 77,868
26,370 29,990 9,645 1,875 67,880 80,850
29,780 24,645 12,910 100 67,435 71,577
14,175 12,245 8,650 1,785 36,855 38,124
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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