AoeStats
← 邦多利第一耐摔王-莫提斯

Arena

513858030Analyzed
1v1 RM · 3d ago on Oct 15, 2026· 54m 48s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
789
+18
vs
🇺🇸 Teutons · United States
835
-18
Player eAPM Actions Feudal Castle Imperial Opening
35 1,938 10:33 13:36 26:35 ⛏ Fast Castle
30 1,631 12:12 17:48 34:30 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,090 32,580 17,205 850 91,725 96,184
38,095 18,305 24,710 4,200 85,310 95,114
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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