AoeStats
← Buen Levi

Arena

509252836Analyzed
2v2 RM · 8d ago on Sep 26, 2026· 70m 36s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Burgundians · United States
718
+14
🇺🇸 Franks · United States
607
+41
🇺🇸 Koreans · United States
692
-17
🇪🇨 Sicilians · Ecuador
663
-16
Player eAPM Actions Feudal Castle Imperial Opening
23 1,628 12:08 22:45 32:58 ⛏ Fast Castle
21 1,476 11:24 26:24 — ⛏ Fast Castle
20 1,396 14:24 21:46 36:17
14 988 13:32 21:56 38:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,880 25,490 16,090 2,840 73,300 85,172
23,290 16,755 13,585 4,215 57,845 63,640
27,345 9,595 12,545 2,835 52,320 86,807
15,195 20,615 8,245 3,100 47,155 48,820
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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