AoeStats
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African Clearing

510796289Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 55m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Poles · China
1025
+14
🇰🇷 Berbers · South Korea
1001
+15
🇰🇷 Georgians · South Korea
990
+16
🇰🇷 Huns · South Korea
978
+16
🇵🇪 Burgundians · Peru
1036
-17
🇩🇪 Danes · Germany
1000
-16
🇨🇷 Franks · Costa Rica
957
-14
🇩🇪 Aztecs · Germany
943
-14
Player eAPM Actions Feudal Castle Imperial Opening
48 2,663 16:27 20:21 39:22 ⛏ Fast Castle
37 2,031 15:24 19:51 34:01 ⛏ Fast Castle
36 1,997 16:57 22:05 44:37 ⚔ Scouts into Archers
22 1,202 20:22 24:02 — ⛏ Fast Castle
21 1,159 17:24 34:22 43:47 ⚔ Towers into Skirms
18 969 15:04 38:48 50:53
13 716 15:32 24:21 — ⛏ Fast Castle
1 65 — — —

Resources

Player Food Wood Gold Stone Spent Collected
24,560 17,680 18,635 1,905 62,780 77,948
26,225 9,105 20,775 1,355 57,460 67,207
20,135 17,821 4,730 4,725 47,411 48,872
20,640 11,744 3,915 2,665 38,964 45,305
16,355 11,503 6,550 1,475 35,883 37,715
15,430 8,580 4,380 1,875 30,265 34,599
9,890 5,190 765 2,530 18,375 21,567
100 625 50 200 975 504
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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