AoeStats
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African Clearing

517269652Analyzed
4v4 RM · 7d ago on Oct 29, 2026· 50m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Mapuche · United States
1350
+13
🇧🇷 Japanese · Brazil
1327
+14
🇪🇸 Berbers · Spain
1320
+15
🇦🇷 Saxons · Argentina
1298
+16
vs
🇩🇪 Turks · Germany
1369
-17
🇨🇭 Hindustanis · Switzerland
1307
-15
🇩🇪 Huns · Germany
1272
-14
🇩🇪 Magyars · Germany
1222
-12
Player eAPM Actions Feudal Castle Imperial Opening
62 3,111 12:23 25:06 — ⚔ Scout Rush
45 2,289 12:27 21:02 — ⚔ Scout Rush
44 2,219 13:16 23:37 — ⚔ Scout Rush
38 1,891 14:46 21:08 38:54 ⛏ Fish Boom FC
28 1,405 14:57 20:24 35:50 ⛏ Fast Castle
28 1,396 12:18 17:55 — ⛏ Fast Castle
27 1,349 13:37 18:06 39:00 ⛏ Fast Castle
26 1,306 14:03 17:36 40:13 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,385 14,020 21,390 3,100 71,895 76,953
22,710 15,122 11,780 3,250 52,862 67,156
17,015 12,278 7,980 5,565 42,838 57,291
10,595 17,346 8,385 2,800 39,126 43,847
14,270 13,175 4,500 3,700 35,645 40,730
10,335 14,450 6,950 965 32,700 35,860
14,345 6,115 4,440 3,650 28,550 32,695
12,055 9,567 2,575 2,150 26,347 27,539
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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