AoeStats
← tiagosacadura

African Clearing

511130632Analyzed
4v4 RM · 14d ago on Oct 3, 2026· 56m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Spanish · Germany
1312
+6
🇩🇪 Berbers · Germany
1061
+15
🇩🇪 Koreans · Germany
1056
+15
🇩🇪 Saxons · Germany
882
+21
vs
🇫🇷 Italians · France
1198
-21
🇺🇸 Bulgarians · United States
1057
-15
🇭🇰 Khmer · Hong Kong SAR China
1006
-13
🇫🇷 Tatars · France
860
-24
Player eAPM Actions Feudal Castle Imperial Opening
40 2,276 12:50 24:24 41:28 ⚔ Archer Rush
36 2,056 14:26 18:20 45:33 ⛏ Fast Castle
24 1,359 13:52 19:50 42:10 ⛏ Fast Castle
23 1,322 16:12 21:36 42:51 ⛏ Fish Boom FC
20 1,146 13:02 17:29 33:34 ⛏ Fast Castle
17 980 14:57 21:19 48:09 ⛏ Fast Castle
12 708 14:22 18:52 45:28 ⛏ Fast Castle
11 647 14:46 19:42 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,875 36,219 12,155 3,300 66,549 75,734
26,970 12,569 19,660 1,700 60,899 77,564
22,870 7,995 10,180 2,585 43,630 46,919
10,700 15,075 9,345 1,600 36,720 47,380
9,375 11,705 9,990 435 31,505 39,352
9,300 11,958 4,885 1,600 27,743 31,653
12,290 7,788 2,920 2,755 25,753 27,758
11,775 7,787 2,580 2,350 24,492 29,146
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.