AoeStats
← [JA]Dietrich

Arena

511369692Analyzed
4v4 RM · 13d ago on Oct 4, 2026· 46m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Sicilians · Türkiye
1770
+9
🇹🇷 Romans · Türkiye
1640
+14
🇹🇷 Gurjaras · Türkiye
1639
+14
🇹🇷 Persians · Türkiye
1556
+17
vs
🇭🇺 Mongols · Hungary
1718
-18
🇭🇺 Italians · Hungary
1602
-14
🇭🇺 Danes · Hungary
1570
-12
🇭🇺 Dravidians · Hungary
1504
-10
Player eAPM Actions Feudal Castle Imperial Opening
75 3,481 9:38 13:27 28:43 ⛏ Fast Castle
70 3,246 11:04 14:51 29:09 ⛏ Fast Castle
45 2,074 10:29 14:29 35:23 ⛏ Fast Castle
37 1,718 9:45 13:37 28:11 ⛏ Fast Castle
37 1,720 7:41 15:04 44:33 ⛏ Fast Castle
32 1,506 10:30 14:36 29:29 ⛏ Fast Castle
30 1,403 10:26 14:16 30:52 ⛏ Fast Castle
28 1,278 8:38 17:02 29:42 ⚔ Scouts FC

Resources

Player Food Wood Gold Stone Spent Collected
38,420 27,555 13,665 4,095 83,735 86,994
36,395 23,265 18,605 1,830 80,095 88,688
35,115 22,443 13,950 1,050 72,558 75,103
19,100 25,030 17,750 4,985 66,865 75,367
28,060 15,998 16,025 2,250 62,333 73,655
23,750 21,345 11,995 1,715 58,805 68,523
22,505 16,240 8,985 1,700 49,430 55,964
14,675 15,801 2,040 740 33,256 39,694
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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