AoeStats
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Arena

511403472Analyzed
4v4 RM · 13d ago on Oct 4, 2026· 45m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇰🇿 Turks · Kazakhstan
1095
+14
🇪🇸 Vietnamese · Spain
1061
+15
🇲🇽 Mongols · Mexico
1051
+16
🇨🇿 Hindustanis · Czechia
1039
+16
vs
🇹🇷 Goths · Türkiye
1087
-17
🇹🇷 Dravidians · Türkiye
1045
-15
🇹🇷 Slavs · Türkiye
1034
-15
🇹🇷 Huns · Türkiye
1026
-39
Player eAPM Actions Feudal Castle Imperial Opening
45 2,040 11:29 16:19 20:20 ◆ FC into Fast Imp
40 1,792 10:30 14:50 28:20 ⛏ Fast Castle
38 1,735 10:51 14:54 32:16 ⛏ Fast Castle
35 1,599 9:37 15:09 30:19 ⛏ Fast Castle
33 1,502 10:23 14:11 29:59 ⛏ Fast Castle
28 1,281 11:04 14:48 31:11 ⛏ Fast Castle
13 600 12:45 16:20 33:30 ⛏ Fast Castle
13 593 14:06 23:18 36:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,765 16,430 25,300 950 74,445 89,713
23,720 22,155 11,360 3,005 60,240 63,823
17,395 19,915 10,580 2,650 50,540 59,804
23,695 16,515 9,315 300 49,825 51,491
23,010 10,135 12,735 1,700 47,580 74,605
17,795 13,035 11,110 2,250 44,190 46,263
22,545 16,415 2,540 850 42,350 52,787
11,245 9,125 3,820 200 24,390 29,080
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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