AoeStats
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Arena

508647028Analyzed
4v4 RM · 1mo ago on Sep 23, 2026· 48m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Vietnamese · Hong Kong SAR China
1106
+16
🇨🇳 Danes · China
1105
+16
🇯🇵 Persians · Japan
1105
+16
1099
+16
vs
🇨🇳 Persians · China
1126
-16
🇦🇺 Vietnamese · Australia
1103
-16
🇦🇺 Danes · Australia
1102
-16
🇹🇷 Mongols · Türkiye
1091
-16
Player eAPM Actions Feudal Castle Imperial Opening
43 2,078 11:38 15:31 30:05 ⛏ Fast Castle
37 1,764 10:51 15:29 32:25 ⛏ Fast Castle
34 1,649 11:05 15:34 31:28 ⛏ Fast Castle
27 1,295 9:54 13:49 29:04 ⛏ Fast Castle
26 1,238 11:03 15:39 28:37 ⛏ Fast Castle
26 1,236 10:48 14:39 30:46 ⛏ Fast Castle
25 1,197 13:50 18:40 33:49 ⛏ Fast Castle
21 1,022 10:39 15:27 31:48 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
48,210 15,460 18,165 5,050 86,885 93,980
38,030 23,575 18,515 3,650 83,770 88,709
28,490 18,170 11,340 3,560 61,560 66,098
29,430 15,120 13,400 1,600 59,550 64,677
24,025 23,435 8,505 2,150 58,115 67,487
25,825 12,215 8,920 1,500 48,460 81,463
21,155 16,585 3,450 4,800 45,990 50,869
15,380 15,030 4,615 2,450 37,475 50,527
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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