AoeStats
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Arena

513817536Analyzed
4v4 RM · 2d ago on Oct 15, 2026· 54m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Inca · China
1377
+15
🇨🇳 Cumans · China
1314
+17
🇨🇳 Malians · China
1277
+19
🇨🇳 Italians · China
1210
+21
vs
🇹🇼 Sicilians · Taiwan
1371
-19
🇩🇪 Muisca · Germany
1330
-18
🇵🇹 Cumans · Portugal
1329
-18
🇫🇷 Mongols · France
1318
-17
Player eAPM Actions Feudal Castle Imperial Opening
59 3,213 8:51 21:03 33:06 ⛏ Fast Castle
48 2,598 10:08 14:04 37:32 ⛏ Fast Castle
45 2,467 8:48 20:07 33:05 ⛏ Fast Castle
44 2,404 10:31 14:07 32:44 ⛏ Fast Castle
38 2,037 10:37 14:38 34:43 ⛏ Fast Castle
35 1,875 8:29 23:27 34:50 ⚔ Towers FC
32 1,753 10:15 15:11 34:19 ⛏ Fast Castle
17 908 12:18 28:45 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
51,135 28,840 28,000 5,400 113,375 115,590
61,040 16,110 24,190 6,800 108,140 111,561
51,420 22,105 26,190 3,045 102,760 104,911
44,110 14,600 21,950 5,700 86,360 95,556
28,330 21,765 12,855 3,700 66,650 81,206
27,630 22,480 13,685 2,250 66,045 84,370
24,040 24,700 10,875 2,930 62,545 65,213
7,525 11,608 7,045 1,540 27,718 29,854
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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