AoeStats
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Arena

513542243Analyzed
4v4 RM · 6d ago on Oct 14, 2026· 39m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Bohemians · United States
1348
+14
🇨🇴 Cumans · Colombia
1323
+15
🇫🇮 Burgundians · Finland
1284
+17
🇨🇴 Turks · Colombia
1223
+20
vs
🇹🇼 Franks · Taiwan
1332
-18
🇵🇱 Teutons · Poland
1326
-17
🇨🇿 Byzantines · Czechia
1297
-16
🇻🇳 Saxons · Vietnam
1263
-15
Player eAPM Actions Feudal Castle Imperial Opening
47 1,863 10:19 14:05 27:54 ⛏ Fast Castle
44 1,757 10:02 15:20 27:29 ⛏ Fast Castle
43 1,724 9:21 15:37 — ⛏ Fast Castle
37 1,459 9:21 16:03 28:54 ⛏ Fast Castle
29 1,135 11:17 15:20 28:12 ⛏ Fast Castle
27 1,081 9:36 22:32 27:16 ◆ FC into Fast Imp
24 937 10:09 14:53 26:17 ⛏ Fast Castle
18 731 10:09 14:05 28:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,020 23,295 15,780 1,700 62,795 72,008
14,730 18,305 7,660 4,200 44,895 57,874
19,490 12,525 9,420 1,715 43,150 45,250
19,470 11,980 10,595 1,100 43,145 56,038
19,210 12,735 5,500 850 38,295 46,386
17,565 9,515 7,310 1,050 35,440 41,799
13,555 7,330 11,705 1,470 34,060 35,006
6,775 8,945 530 670 16,920 17,738
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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