AoeStats
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Mountain Pass

517351663Analyzed
4v4 RM · 1d ago on Oct 30, 2026· 36m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Vietnamese · Peru
1544
+9
🇹🇼 Hindustanis · Taiwan
1534
+9
🇨🇳 Bulgarians · China
1497
+11
🇳🇿 Aztecs · New Zealand
1463
+12
vs
🇺🇸 Muisca · United States
1425
-12
🇺🇸 Bohemians · United States
1422
-11
🇺🇸 Berbers · United States
1393
-11
🇨🇴 Sicilians · Colombia
1262
-7
Player eAPM Actions Feudal Castle Imperial Opening
62 2,296 11:38 22:02 35:49 ⚔ Scout Rush
44 1,602 12:09 23:36 36:39 ⚔ Scout Rush
43 1,590 13:02 25:20 — ⚔ Archers into Skirms
38 1,392 13:10 17:14 — ⛏ Fast Castle
32 1,167 14:42 25:50 — ⚔ Scout Rush
26 939 15:28 — — ⚔ Towers into Skirms
26 941 11:54 23:47 — ⚔ Archer Rush
17 632 14:14 — — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
13,585 10,400 2,365 600 26,950 28,472
8,350 9,259 3,355 425 21,389 23,714
7,075 6,745 4,625 850 19,295 18,735
9,345 5,404 2,580 850 18,179 18,159
6,615 3,250 500 100 10,465 11,071
4,475 3,820 1,155 225 9,675 15,569
3,550 2,415 300 625 6,890 6,562
3,025 2,355 280 225 5,885 5,624
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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